Sony Reveals VR Headset For PlayStation 4 “Project Morpheus”

prmas

GDC (Game Developers Conference) 2014 officially kicked off Monday and has seen moderate headlines thus far. That was until last night, when Sony unveiled a megaton with the announcement of a PlayStation 4 virtual reality headset dubbed Project Morpheus.

SCE’s next innovation is pushing the emphasis of a legitimate virtual reality add-on, as they’re hoping will change the future of gaming. During their San Francisco press conference, it was revealed developers would soon be receiving developing kits for the new innovation.

Sony reveals their six principles of virtual reality are: sight, sound, tracking, control, ease of use and content; which will not be limited to just gaming after its release. While pricing and release date information haven’t been revealed yet, we should find out more information on the product at June’s E3 2014 in Los Angeles. Check after the jump for more on the story.

OS REWIND: Sony To Develop “The Last of Us” Film
OS REWIND: Sony Introduces New PlayStation Vita Slim
OS REWIND: Sony Reveals PlayStation 4 Gold Wireless Headset

SCE Worldwide Studios Presidnt, Shuhei Yoshia revealed at the press event,

“We believe Morpheus will further enhance the world of PlayStation 4 with seamless integration with PlayStation Camera, Dual Shock 4 and PlayStation Move.”

I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you’re inside the game and your emotions feel that much more real.

Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation. In addition to PlayStation Camera, Project Morpheus works with DUALSHOCK 4 Wireless Controller and PlayStation Move to deliver an easy-to-use, plug-and-play VR experience.

The prototype for Project Morpheus is the culmination of our work over the last 3+ years as we’ve refined our vision for VR. This prototype will serve as the first development kit for PS4 developers that are as enthusiastic about this new medium as we are.

At GDC 2014 this week, attendees will be able to check out Project Morpheus in action at the SCEA booth through a handful of technology demos.

 
  • Share this :
Comments